#Entities Hierarchy Filtering

1 messages · Page 1 of 1 (latest)

outer matrix
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I'd like to be able to filter for/out certain types in the Entities Hierarchy, eg. specific components, systems that inherit from ISystem, etc. Could someone point me to documentation for filtering/querying in the Entities Hierarchy?

rich orbit
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click the filter button on the top right

outer matrix
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Is there documentation on how to filter by type/base type? Filter syntax is quite different from the regular hierarchy and I can't find any documentation on it

solid reef
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@sterile depot ^

outer matrix
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Thanks! Been using Unity with an ECS framework for years, and loosely following DOTS. Evaluating it for a new project, and having things like this make a huge difference getting our teams up to speed, and ultimately whether to use it or not.