#Equivalent to Plane struct

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thorny fjord
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Hello everyone! Is there an equivalent to the Plane struct from Unity Engine in DOTS? I know there is one in the Physics package, but its methods are not on par with the Engine one. For example Plane.Raycast is missing in DOTS...

manic hearth
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UnityEngine.Plane.Raycast isn't even a physics operation

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you can totally just use that in dots