#Calculate Hand Value
1 messages · Page 1 of 1 (latest)
Here's something that doesn't use LINQ.
https://hatebin.com/uwidaaioft
Maybe the triples and quads need some changes
Thanks for the edits, I suppose, though I was admittedly hoping to retain my original LINQ approach. I've never used dictionaries before, so I'm not sure how to feel about these changes. I'll have to look into them further at least.
There's still my original suggestion if you want to continue using LINQ