#2.5D Jump Help

1 messages · Page 1 of 1 (latest)

wise sky
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Hello friends, I am trying to create a beat 'em up game but I have stumbled into a problem with the jump code. The player jumps fine but they land 0.1 lower than they should. I've tried playing around with how the id statements are handled, putting debug.log all throughout the jump code, and also tried having a small invisible platform that would follow the player but nothing has worked so far. I usually don't like to ask for help with stuff like this but I have been beating myself over the head about it and have no clue what could be causing the problem. Thank you in advance

https://pastebin.com/hGT0uCuk

shell hull
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well first of all

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you are doing the fundamentals wrong

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you are using FixedUpdate for non physics operations