#Hello here I need some help with Android
1 messages · Page 1 of 1 (latest)
I have this code:
string catalogName;
string dataPath = Application.streamingAssetsPath;
string localCatalogName = $"{dataPath}/lm_assets/{platform}/catalog__.json";
bool localCatalogExists = File.Exists(localCatalogName);
if (localCatalogExists == false)
{
LmLogSystem.Info(LmLogChannel.Network, $"DID NOT find local catalog '{localCatalogName}'");
}
with LocalCatalogName = jar:file:///data/app/com.CoreLoop.lm_client-KmrChmrPY9fxr971AJRgUQ==/base.apk!/assets/lm_assets/Android/catalog__.json
now I am new to androdi and I don't recognise the hash after lm_client nor the base.apk! folder but my guess is that it's standard stuff
if I open the apk file as a zip, the file is found at:
so ander assets/lm_assets/Android/catalog__.json the file is actually present
but the test fails and tells me is not
any clue?
I think you have to use WWW (or webrequest) to use streamingassets etc on android, since the apk is compressed @undone carbon
Not sure if this helps, but might be worth a look into. Android isn't the same as PC development (sadly)