#[1.0.11] StackOverflowException: The requested operation caused a stack overflow.
1 messages · Page 1 of 1 (latest)
seems you somehow have circular dependencies on assets?
ideally this would be handled or at least warn you though
Is this happening consistently? If so, can you make a build with ENABLE_CONTENT_DIAGNOSTICS enabled - it should show the ids of the files being loaded and let us determine if it is indeed a circular dependency (it appears that it is). A repro project will be very valuable in helping us determine how this happened end fix the issue.
Ya. It's reproducible all the time when trying to load and instantiate game object. No issue at addressables when trying to load and instantiate same game object so I think there's bug at content management. Here's log file u can have a look for now. For the repro project will needs to take some time.
For now u can check IN-43737 case number first. Might related to this case.
We have a fix for the stack overflow - it should be included in the next patch release.
Can I get the hotfix first so I can fix locally?
Me too, please? I can't run the player because of this. And I can't find what is creating the circular dependencies. As mentioned by Lim, I didn't have a problem with Addressables.
I'm trying your suggestion, but I don't understand how to use that id. I thought it was the GUID, but using the search tool does not show any results with any of the id's thrown by the ENABLE_CONTENT_DIAGNOSTICS.
So, how can I use that id to identify which asset is causing the error?