Is the BlobAssetReference<Collider> Value inside of PhysicsCollider shared across multiple PhysicsCollider components? Or does each PhysicsCollider have a unique BlobAssetReference?
I'm running into a case where I replace a PhysicsCollider with a new BlobAssetReference and Dispose the old one, but later the Physics code begins throwing a fit of exceptions related to a BlobAssetReference is not valid. Trying to track down the reason.