#What should I do with leaks?

1 messages · Page 1 of 1 (latest)

rain storm
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An example of a stack trace I got from Unity is provided below.

How should I attempt to address these leaks? More specifically, which memory profiling tool should I use for this?

eager lichen
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you can't do anything

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this is a leak inside the entities actual library atm

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just hope they're all fixed up next release 🙂

rain storm
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Ah, gotcha.

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I'm not marking this as resolved because the underlying issue still exists.