I've been working on a project that I just upgraded to the 2022.3.1 LTS release earlier today, and noticed that I'm still seeing the same strange Burst compile error that I've been seeing for quite a while now, at least since 2022.2. I have a few ECS systems in my code, that seem to be working properly without any runtime errors. However, I have a strange error message in my console that is appearing when compiling my project:
Burst internal compiler error: Burst.Compiler.IL.CompilerException: Unable to find sleef function `` at Burst.Compiler.IL.NativeCompiler.Compile (Burst.Compiler.IL.CompilerStatistics stats) [0x004ca] in <532a8a169e6a4953b5d9a4c213b71772>:0 at Burst.Compiler.IL.Server.LibraryCompiler.HashAndCompileMethodGroup (Burst.Compiler.IL.Server.CompilationJob request, System.Int32 methodGroupIndex, Burst.Compiler.IL.Server.SharedLibraryCompilationState sharedState, Burst.Compiler.IL.Aot.AotCompilerOptions defaultOptions, Burst.Compiler.IL.NativeCompiler& nativeCompiler, Burst.Compiler.IL.Aot.AotModuleGroup& aotModuleGroup) [0x00539] in <532a8a169e6a4953b5d9a4c213b71772>:0
I'm not sure what (if any) impact this has on the project, and while I was able to find a forum post from a long time ago (2020) with the same error message, it seemed to be resolved. I was rather hoping that the upgrade to LTS would resolve this, but it seems like it's still happening. Has anyone else run into this?