#Handle modding or add dynamic contents with ContentDelivery for entities

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broken spear
#

Hi,

How to support as Addressable do, the load of dynamic content made for a game aka modding (assets & datas, no code) ?

With addressable, you can link a data with his name/addresse, how do the equivalent with contentDelivery ?
Because I suspect the GUID from the weakReference is linked to the subscene.

neon prawn