#Dunno
1 messages · Page 1 of 1 (latest)
for all of them
you have too much nesting goning on
also take a proper screenshot
no
the nesting you got going on with all the parents
it trickles down
is the head the one you're rotating
only capsule
and cam
if cam is what ur rotating
yea parent should always usually be 1,1,1
and you should seperate mesh from parent
thats so you can scale mesh only
yes now you have rescale properly
no cam should be 1,1,1
now just resize all the colliders properly
is working?
also this should be set to Pivot / Local
so you can see where origin / gizmos point is
it's where the 3 arrows start,
the problem is the pivot
the offset is far
show where the pivot of head is
i know what it is
it's the offset
and the pivot