#Dunno

1 messages · Page 1 of 1 (latest)

tired mortar
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so did you do it?

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for all of them

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you have too much nesting goning on

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also take a proper screenshot

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no

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the nesting you got going on with all the parents

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it trickles down

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is the head the one you're rotating

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only capsule

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and cam

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if cam is what ur rotating

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yea parent should always usually be 1,1,1

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and you should seperate mesh from parent

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thats so you can scale mesh only

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yes now you have rescale properly

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no cam should be 1,1,1

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now just resize all the colliders properly

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is working?

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also this should be set to Pivot / Local

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so you can see where origin / gizmos point is

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it's where the 3 arrows start,

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the problem is the pivot

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the offset is far

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show where the pivot of head is

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i know what it is

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it's the offset

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and the pivot