I'm recently create an attack combo for my Main Character. This video (https://www.youtube.com/watch?v=Jm0mbHEFPfE&t=1134s) is the one i'm follow, it use state machine method. But i have a problem. During the first attack animation it's really hard for me to perform the second, it usually reset to the first one (i will show in the video below). This is not happen with the instuction video tho.
GitHub Repo - https://github.com/SMHTKI/Unity-2D-Melee-Combo-System
2D combat systems need to be simple yet flexible in order to meet the needs of an ever growing project. Combo's in general can make for an easy source of project bloat. Today I show you a nice way to utilize FSM's to craft a system that's both easy to use but full of scalabilit...