#How can I boost my mesh generation algorithm using burst?

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supple owl
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It is one of faces calculated using greedy mesh algorithm

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For each chunk, I have two jobs.
First one is to calculate faces (6 faces) using greedy mesh algorithm (ChunkFaceJob) and the second one calculates uvs, triangles, vertices (ChunkMeshJob).
These two jobs are executed sequentially for each chunk.
chunks are generated parallel