#ETA on Character Controller compatible with 1.0.8?

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clever venture
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Entities 1.0.8 (and Physics, etc.) released today, but Character Controller is not compatible with them (yet). It's referencing CustomPhysicsMaterialTags, which has moved into the samples section of the com.unity.physics package. Is there any chance we'll get a fix for this soon?

cobalt crow
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Soooooooooon™

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To fix it right now:

  1. Go to Packages -> the DOTS physics package -> Samples -> import Custom Physics Authoring samples (contains the old physics authoring components)
  2. Localize the package (copy the package from your library/packagecache into your packages folder where packages.json and manifest.json live) -> delete the Tests folder -> In the asmdef of char controller runtime, add Unity.Physics.Custom (coming from the imported samples).
    And it'll work.
clever venture
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Yeah, I know how to scratch-patch it, but I don't want to make my whole team do that. I need to know when it's going to be officially fixed.

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Thanks for trying to be helpful, though.