#ETA on Character Controller compatible with 1.0.8?
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Soooooooooon™
To fix it right now:
- Go to Packages -> the DOTS physics package -> Samples -> import Custom Physics Authoring samples (contains the old physics authoring components)
- Localize the package (copy the package from your library/packagecache into your packages folder where packages.json and manifest.json live) -> delete the Tests folder -> In the asmdef of char controller runtime, add Unity.Physics.Custom (coming from the imported samples).
And it'll work.