#Entities.Graphics skinned mesh does not render on Android
1 messages · Page 1 of 1 (latest)
just to confirm, if you completely remove opengles3 it still doesn't work right?
i just recall seeing someone fixing an issue by doing that on forums at some point recently
no idea if related
yeah these 2 people
yep
Vulkan only fixed it
all right
I would have assumed OpenGL would be less performant but more supportive but oh well 😅
I think should submit bug report for official to fix it