#Git problem
1 messages · Page 1 of 1 (latest)
So basically those faulty commits exist in git log, but havent been pushed remotely due to big size
Since I've forgot to delete generated vegetation (bunch of cilinders) I think that might be causing an error
I am also getting this error since today and it is kind of bugging me since I haven't added anything new to the scene except 2048x2048 plane with material on it
where is that error appearing?
When I am trying to push the changes to the remote repository. It says that scene.unity is 2048mb big
I have to go but will come back in couple of hours, sorry if Ill be inactive for a while
I've tried many solutions after but I eventually gave up and cloned repository and wrote my changes there and now it is working (atleast it worked for this commit haha). I assume some files got corrupted or something like that because I've deleted my bad commits and searched whole pc for that 2GB scene but couldn't find it anywhere and it still made some problems
I can now finally go try your hsv solution 🙂 . Thanks for all the help!