#hdrp go wee
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0:35 why is the tree got broken depth?
1:17 shadows are so fucked here
1:36 SSS breaks lighting lol
2:13 here im pointing out the sky not working
and then i show the physically based sky is enabled
3:30 turning off anti-aliasing permenantely broke my minimap lol
4:35 here im trying to use the sun, and then when I change intensity multiplier its SO BRIGHT
for now reason seemingly
and then i mess with lighting for a while
5:32 shadows are blocky but thats likely the model
7:08 here i start looking at this cube, it looks like its floating from the shadows, but its not
9:30 realllllly weird issues where the sky overrides every other thing
10:00 more lighting issues
13:10 im assuming this is just screen space GI
@undone current if you can help with any of this
It's a bit late for me to look at all of these right now, I'll take a look tomorrow and help with as many as I can ๐
alright, thanks
@naive bridge
0:35 - First thing I'd check is the actual tree asset -- seems that your lighting is very different during the night time, maybe something is getting tripped up due to the setup?
1:17 - possibly the sun going through the terrain somehow
maybe it's a shadow cascade issue?
1:36 - didn't really understand exactly what happened there tbh
2:13 - is it generally not working? -- I see that it appeared during daytime 
3:30 - lol don't do that???
4:35 - Well I think that you have a lot of settings that blow up the sky like that, though the Lux intensity shouldn't affect it like that. Are you using HDR?
5:32 - Hmm there should be a way to include the alpha channel of the material for the shadows though ๐ค
7:08 - is any of this baked? -- ah probably ssgi?
9:30 - what in god's name ๐ why are you torturing my Unity like this
10:00 - ๐
13:10 - yes
My man you are clicking all the things so I can't really follow and troubleshoot ๐
you are clicking all the things so I can't really follow and troubleshoot
fair ig but it would be an hour long documentary otherwise
tbh HDRP is not my strong suit but I'm working on it ๐ฆ
thanks for your help anyways lol
btw for 1:36 wdym
i turned on SSS and everything went dark from what i remember
lemme check vid
yeah
ohhhh ok yeah I missed that. I also didn't know which SSS you meant so my mind went to subsurface scattering somehow for some tree and I got confused
and 1:17 ill check if the sun is the issue maybe i just write a script to always toggle the sun and moon
and yeah the sky was generally not working
even weirder it stopped working after i clicked a camera lol
there's some shader compilation triggers when you click objects in HDRP I think, maybe you accidentally activated some magic there (not your fault)