#I don t really know how else I should
1 messages · Page 1 of 1 (latest)
I won't be around for long. I tried importing your files but with missing fonts etc couldn't get it to load up easily. That said, send some screenshots of the debugger and the game view and I'll take a look
Just use any other font in it's place
I'm not going to the trouble of setting up an empty project, uidocument, similar graphic pipeline settings, replacing all fonts etc
could you please also include this area - the psuedo states and the stylesheets
Thanks - that all looks reasonable. Could be a bug. I notice you're using transitions - could you temporarily remove them and check that doesn't make a difference? (I've had some bad experiences)
Okay I found the issue it happens when the usage hints is set to dynamic color
oh good find
Any idea why?
well it means that it changes the colour on the gpu instead of cpu - so I presume there is some gamma/linear colour space issue going on
I'd say it's a bug that's worth reporting
Yeah I'll report it
It might help the report to test whether changing your project's colour space changes the result
For that I'll to try it in a new porject but I'll try it