#Where should the Physics Step component be applied?

1 messages · Page 1 of 1 (latest)

pearl gazelle
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Here are the components on my cube - in this example I'm trying to set the gravity to a positive value so that I know it's working (eg, when the cube flies upwards instead of down)

golden galleon
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Did you check the entity hierarchy window to see if the component was properly added to the entity?

I never tried adding it on a physics entity itself, does it make a difference if you put it somewhere alone? (I doubt that's the issue though)

tough spindle
pearl gazelle
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Ooh thats interesting, I'll be checking again today 😃 Thank you all!