So I'm trying to update a 0.51 project from 2020.3 to 2021.3 (as much as I'd like we can't upgrade to 1.0) and none of the code gen runs anymore for entities foreach.
at Unity.Entities.RetainBlobAssetSystem.OnUpdate () [0x00001] ```
As far as I can tell the il processor is running fine on all the assemblies
```- Starting ILPostProcessor 'Unity.Entities.CodeGen.EntitiesILPostProcessors' on Beyond.NetworkCore.dll
- EILPP : Beyond.NetworkCore : : 298ms (~162ms)
- EILPP : Beyond.NetworkCore : GetAllComponentTypes: 2ms
- EILPP : Beyond.NetworkCore : BlobAssetSafetyVerifier: 34ms
- EILPP : Beyond.NetworkCore : Cloner: 2ms
- EILPP : Beyond.NetworkCore : WriteAssembly: 98ms
- Finished ILPostProcessor 'Unity.Entities.CodeGen.EntitiesILPostProcessors' on Beyond.NetworkCore.dll in 0.303218 seconds
Probably a long shot asking for support for 0.51 but wondering if anyone has any idea on how I could debug what's actually wrong? It's the same entities version just a newer version of Unity.