#Can Entities 0.51 work with Unity 2022?
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nobody's tried it; it may or may not be fundamentally incompatible. that said, 0.51->1.0 is such a huge improvement that i would urge you to reconsider 🙂
I know, we'd love to do that, but the upgrade would take weeks, if not months, considering all the breaking changes introduced by baking. We do not use subscenes.
Our game ships in two months, and that looks like a risky endeavour, especially considering that we ship on PC, XB1, XBS, PS4, PS5 and Switch. Migrating from Unity 2020 to 2021 and Entities 0.17 to 0.51 took a while, and 1.0 seems like an even bigger step.
But engine fixes land earlier on 2022 and DX12 being out of preview is tempting as well.
oh geez two months!
anyway, if i were in this situation, i would spend at most 1-2 person-days on the upgrade, and if it doesn't work, it doesn't work
it's plausible to me that 0.51->1.0 could be a bigger step; it's at least comparable.
i'm not sure about 2022.2 but I looked at 0.51 in 2022.1 way back and it worked if you made a few small changes to the entities source (mostly changes to UI since some UI Toolkit API got renamed)
note that things like hybrid renderer / graphics package have no chance but as you aren't using this there's a chance you could get this to work
we have a similar issue, except launching in 2 weeks, and if all goes well something i'm going to be investigating in july if 1.0 is viable or 0.51 on 2022 is viable
the main issue is obviously consoles, i believe starting with 2021 lts has an extra year of updates now? (i haven't checked this but i believe i read that somewhere) so we do have at least until 2025 before consoles will be unable to be built at least