#Forward+ Reduces FPS from 90 to 20.

1 messages · Page 1 of 1 (latest)

quick kestrel
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Hi, I'm developing a game for the Oculus Quest 2 using ECS Physics. After upgrading to
Entities Graphics from Hybrid renderer the editor recommends me to use URP Forward+ instead of Forward on the Asset Renderer settings. But doing so it drops my FPS to 20 from 90. Does anyone know the solution? I can still use Forward without an issue though.

neon pond
quick kestrel
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Thanks for the tip but the FPS drop happens with the build when I open the new apk on the Headset

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There is no FPS drop in the editor

wet badger