The error i am getting : ```System::InvalidOperationException: The Unity.Entities.DynamicComponentTypeHandle has been declared as [WriteOnly] in the job, but you are reading from it.
This Exception was thrown from a job compiled with Burst, which has limited exception support.
#3 scripting_raise_exception(ScriptingExceptionPtr)
#4 AtomicSafetyHandle_CUSTOM_CheckWriteAndThrowNoEarlyOut_Injected(AtomicSafetyHandle const&)
#5 Unity.Entities.ArchetypeChunk.GetDynamicComponentDataArrayReinterpret<Unity.Transforms.LocalToWorld>(Unity.Entities.ArchetypeChunk* this, ref Unity.Entities.DynamicComponentTypeHandle typeHandle, int expectedTypeSize) -> Unity.Collections.NativeArray1<Unity.Transforms.LocalToWorld>_b8582670f79269075d32f191bad67123 from UtilityAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null #6 Unity.Entities.JobChunkExtensions.JobChunkProducer1<UtilityAI.Core.TestDecisionJob>.ExecuteInternal(ref Unity.Entities.JobChunkExtensions.JobChunkWrapper`1<UtilityAI.Core.TestDecisionJob> jobWrapper, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_b8582670f79269075d32f191bad67123 from Unity.Entities, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
#7 d7e4b3b4cd88a8cec82a68f7ff8903d9
#8 ExecuteJob(ManagedJobData*, void ()(void, void*, void*, void*, int), int, unsigned char*)
#9 ExecuteJobCopyData(ManagedJobData*, void ()(void, void*, void*, void*, int), int)
#10 ForwardJobForEachToManaged(ManagedJobData*, unsigned int)
#11 ujob_execute_job(ujob_control_t*, ujob_lane_t*, ujob_job_t*, ujob_handle_t, int)
#12 lane_guts(ujob_control_t*, ujob_lane_t*, int, int)
#13 worker_thread_routine(void*)
#14 Thread::RunThreadWrapper(void*)
#15 _pthread_start
#16 thread_start