#How can i set to false or true the "Simulate" tag on Physics Entities.
1 messages · Page 1 of 1 (latest)
Took me a while but I found the solution. For anyone seeing this in the future, here it is:
entityManager.SetComponentEnabled(entity, ComponentType.ReadWrite<DesiredComponent>(), false);
There's also APIs to toggle enableable components on ComponentLookup and ArchetypeChunk, so they can be safely enabled or disabled from job code.