#2 errors when i try to start game after players join lobbby

1 messages · Page 1 of 1 (latest)

velvet zealot
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making a thread so its easyer to follow

velvet zealot
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Definitely this line i commented it out and the errors go awway

velvet zealot
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im adding some of the older messages so its easyer to read

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also it allways crashes after like 4 runs to test for the bug

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this is a function run and i think ive found the line causing the bug but still dont know how to fix it

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Im getting these two errors when i run a function in my game (attached an image of function and error. Im using unity lobby, relay, and netcode for gameobjects. The players can join the lobby fine but when the host clicks to start these errors occur it also gives me a warning that says "Could not do Qos region selection. Will use default. QoS failed due to [PlatformNotSupportedException]. Reason: QoS SDK does not support WebGL at this time." (its a webgl build because its a school project) The first error says to restart the editor but that dose nothing. (I posted this in the unity multiplayer netcode discord but no one has responded and this project needs to be done in less than a week)