#I added a sound that plays when I click
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You could try having a sound manager that doesn't destroy on load but plays most global sounds in any scene, used to do this specifically for UI stuff
A dontdestroyonload script ?
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Or maybe load the scene after the sound is done playing?
While it displays a slight loading icon, thats definitely a better solution if you don't really need a SoundManager or don't want to do a SoundManager