#Is there a code solution to gif support?

1 messages · Page 1 of 1 (latest)

nova vapor
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There is always a catch with every engine, isn't there...
My project allows users to select a file from a directory to display: video, image, and gif format. While image and video were no problem, it turns out unity devs have a vendetta against gifs. How would I go about circumventing this?

rugged sonnet
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I'm not sure if this is what you want, but you could extract the frames using ffmpeg
Then you'd have the individual frames, and I'm sure you know how to go from there

nova vapor
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I found UniGif on github. its very slow and I'm not sure what its actually doing, but it will have to do for now.