#Cameras

1 messages · Page 1 of 1 (latest)

distant jolt
hardy verge
#

I'm trying to stay away from client authoritative gameplay, though.

#

for the stuff I want to do, I want to raycast towards other players to allow / disallow visibility

#

if the client can be authorittative, the server has to decide every aspect of location.

#

I mis spoke there. if the client is authoritative it can allow for being able to see people / etc.

#

by raycasting on the server side of things and allowing disallowing positions, I can allow for other players to exist or not exist on the map.

#

IDK. I have read this already, and that's my two cents on clientnetworktransform, which I'm trying to stay away from. I will read it again though.