@stark quarry Currently seems like content management feature not fully working yet with following issue:
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When try to release WeakObjectReference<GameObject> at editor u will get error but no error at player runtime build. It seems like because it's GameObject type that Release() API calling Resource.UnloadAsset which can't support release GameObject. Official needs to address this issue
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WeakObjectSceneReference to load game object based scene not working properly. At first it looks kind of working to load single but it's not load additive even I set it to load additive. Then later it become like forever not workimg anymore with 2 errors. Player runtime also same issue that scene is totally not not able to load.