#(IN-31841) (IN-32120) [Entities 1.0.0-pre.15] Content management not working properly

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red galleon
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@stark quarry Currently seems like content management feature not fully working yet with following issue:

  1. When try to release WeakObjectReference<GameObject> at editor u will get error but no error at player runtime build. It seems like because it's GameObject type that Release() API calling Resource.UnloadAsset which can't support release GameObject. Official needs to address this issue

  2. WeakObjectSceneReference to load game object based scene not working properly. At first it looks kind of working to load single but it's not load additive even I set it to load additive. Then later it become like forever not workimg anymore with 2 errors. Player runtime also same issue that scene is totally not not able to load.

stoic scarab
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Hi - you are correct. The GameObject release issue has been addressed and there is a fix on the way. I am investigating the scene loading issue as well and will post updates as I can.

red galleon
red galleon
red galleon
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(IN-31841) (IN-32120) [Entities 1.0.0-pre.15] Content management not working properly

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@stark quarry @stoic scarab I submitted IN-32120 for can't load subscene properly issue at player runtime build. Seems like subscene can't go into player runtime build

stoic scarab
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To include subscenes in a player build, they should NOT be in the build scene list. The parent scene should though.

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Also, I looked at the callstacks you posted and don't see anything related to the content manager - is there something I am missing?

red galleon
red galleon
red galleon
stark quarry
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paul here is on leave for two weeks