#Ui hover

1 messages · Page 1 of 1 (latest)

fallow fiber
#
public class UIElement : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
 {
     private bool mouse_over = false;
     void Update()
     {
         if (mouse_over)
         {
             Debug.Log("Mouse Over");
         }
     }
 
     public void OnPointerEnter(PointerEventData eventData)
     {
         mouse_over = true;
         Debug.Log("Mouse enter");
     }
 
     public void OnPointerExit(PointerEventData eventData)
     {
         mouse_over = false;
         Debug.Log("Mouse exit");
     }
 }
odd valley
#

OKay i'll test this

#

So this works for all buttons?

#

@fallow fiber

fallow fiber
# odd valley <@229302061840203786>

Yup! Just attach it to a button, and it'll trigger the Mouse Over. You can use this for any UI element, text, text mesh pro, buttons, sliders, anything