#a system where players can spawn their individual avatars from Ready Player Me at runtime.
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I just implemented that exact thing. I have the avatar URL stored in a Network Variable and OnValueChange it will call the Avatar Loader
That's a good idea.
Another wrinkle, what if they loaded the RPM glb from a file? That file only exists on that person's machine so it can't travel as easily.
(I ask because we're trying to support both)
thats tougher. You would need to upload it to a file server. could be possible to use Cloud Content Delivery