#Split project approach

1 messages · Page 1 of 1 (latest)

oblique quiver
dawn sage
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Taking a look at PlayerMovement - does that still work, even without any references to the prefab hashes?

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ah that would be v helpful, going to give it a watch now

oblique quiver
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The prefabs hashes got assigned in the inspector. I'm pretty sure you can still assign the hases in overrides

dawn sage
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OK, got you. this is quite a meaty video to work through, think it'll take me some time before I'm up to speed, haha

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did you feel like this kind of separation was ultimately worth it?