#Using Debug.Log
1 messages · Page 1 of 1 (latest)
Debug log works fine in burst jobs
With a few limitations on strings you can read about here https://docs.unity3d.com/Packages/com.unity.burst@1.8/manual/csharp-string-support.html
1 messages · Page 1 of 1 (latest)
How can I print debug information to the console when using DOTS? It looks like all Debug commands being ignored?
Debug log works fine in burst jobs
With a few limitations on strings you can read about here https://docs.unity3d.com/Packages/com.unity.burst@1.8/manual/csharp-string-support.html