#Is there any way to instantiate a prefab (entity) without a spawner object?

1 messages · Page 1 of 1 (latest)

buoyant nebula
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Can i pass the prefab directly to the system?

rapid linden
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As long as you can access the Entity prefab wherever it is stored, you can use it anywhere

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You can use singleton entities to store prefabs if you have only a few and then bake the singleton in a subscene

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Then you can access the singletons in systems to get the entity prefabs

coral flume
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Yeah I use like a game object in a subscene that stores all the prefabs in a list, then I just use get singleton to get it

buoyant nebula
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Ty