#error: no viable overloaded '=' Unity 2022 IL2CPP + System.Text.Json Build Error

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wind geode
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Hi there! i'm working on a unity project that depends on System.Text.Json

i recently upgraded my project from unity 2021 LTS to 2022 to take advantage of Full Generic Sharing

however, now i'm getting a build-time error, instead of a runtime error

error: no viable overloaded '='

any advice would be greatly appreciated

https://twitter.com/PoweredOnSoft/status/1613297639155728384?s=20

https://forum.unity.com/threads/il2cpp-build-time-improvements-seeking-feedback.1064135/page-3#post-8721021

any #android or #unity devs out there who might know how to solve this issue? 🙇‍♂️🙏

wind geode
#

error: no viable overloaded '=' Unity 2022 IL2CPP + System.Text.Json Build Error