#I have this Kartclassic prefab and I m

1 messages · Page 1 of 1 (latest)

crimson elm
#

Threads can always be made to reduce flooding ^^

little basin
#

Thank you!

#

I'm trying to lift and back up the camera so I can see the player kart in third person

pale robin
#

Yeah i'd just throw the prefab in the scene, add the vCam, get it set up and working properly, APPLY THE OVERRIDES TO THE PREFAB, then remove the prefab from the scene

little basin
#

Ohh ok

#

Neat idea!

pale robin
#

now you do want to note that the vCam should generally be a separate GameObject than the actual kart that moves around

#

it should not be the same object that it's trying to follow, for hopefully obvious reasons

little basin
#

And having a separate game object for the vcam will work fine for multiplayer?

pale robin
#

I don't see how multiplayer or not is relevant

#

"having a separate game object for the vcam" is the only way it will work PERIOD

little basin
#

I'm getting this error now:
CinemachineExtension requires a Cinemachine Virtual Camera component

#

But I have a game object with a virtual camera. A camera object with a main camera. And the main camera points to the virtual camera

little basin
#

Oh got that. Had to remove an CM extension on the player object

little basin
#

The camera isn't following the player even though I have the player prefab set as the follow