#I have this Kartclassic prefab and I m
1 messages · Page 1 of 1 (latest)
Thank you!
I'm trying to lift and back up the camera so I can see the player kart in third person
Yeah i'd just throw the prefab in the scene, add the vCam, get it set up and working properly, APPLY THE OVERRIDES TO THE PREFAB, then remove the prefab from the scene
now you do want to note that the vCam should generally be a separate GameObject than the actual kart that moves around
it should not be the same object that it's trying to follow, for hopefully obvious reasons
And having a separate game object for the vcam will work fine for multiplayer?
I don't see how multiplayer or not is relevant
"having a separate game object for the vcam" is the only way it will work PERIOD
I'm getting this error now:
CinemachineExtension requires a Cinemachine Virtual Camera component
But I have a game object with a virtual camera. A camera object with a main camera. And the main camera points to the virtual camera
Oh got that. Had to remove an CM extension on the player object