#If I add a force to my object 2 0 its

1 messages · Page 1 of 1 (latest)

rustic badge
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It's better like that i think Unity

rugged cosmos
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you can create a list of "force vectors" and in a fixed update, calculate a net force however you want

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you can also read what "drag" is

rustic badge
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i think it will not help me

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(sorry i'm joking)

rugged cosmos
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lol

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okay well it is more realistic to use drag

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otherwise the fakery you are trying to achieve

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it's hard. you have to net out the velocity yourself

rustic badge
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it's for a platformer, realism is not my goal

rugged cosmos
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okay

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you should go directly to "collide and slide" physics

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like corgi 2.5d does

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which has similar rules to this

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so you will stop using unity rigidbodies altogether i think

rustic badge
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okay, i'll take a loook

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thanks u are awesome ❤️