#Uh I ll try that

1 messages · Page 1 of 1 (latest)

weary jetty
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Also try the other Rendering Modes

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I would try fade, opaque and cutout just to see what the effect is

remote valve
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Trying with Fade rendering on Material makes it look great in the inspector, but does not render on camera ;(

weary jetty
remote valve
weary jetty
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So far absolutely nothing seems to do what I expect

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I would try to test the particle system in a brand new blank scene in isolation, and/or a new particle system in this one

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Creating a new particle system from the GameObject menu creates one set up with default values and materials