#Unity build not functioning correctly in meta quest 2

1 messages · Page 1 of 1 (latest)

ripe hollow
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For some reason when I build my game onto my met a quest 2 headset the temporary cube hands are far away from my controllers and I spawn way under the xr rig and where I should be

surreal horizon
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Which unity version?
OpenXR? Oculus XR plugin?
XR Interacton Toolkit?

ripe hollow
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Xr interaction toolkit using 2021.3.15f

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@surreal horizon

ripe hollow
surreal horizon
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Definitely

ripe hollow
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ok let me get it rq

ripe hollow
surreal horizon
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Is this also on PCVR?

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Or just android/q2 native

ripe hollow
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this is testing on oculus q2

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fuck mb meta

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but i will test it on pcvr

surreal horizon
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What settings on xr origin?

ripe hollow
ripe hollow
surreal horizon
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Yep

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Idk anymore, maybe start from scratch with a proper guide next to it