#i want a physics based

1 messages · Page 1 of 1 (latest)

zealous bluff
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let go

digital marten
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🛐

zealous bluff
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first im gonna give you the video to that tutorial

digital marten
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i want a physics based

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😭

zealous bluff
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like i said

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just follow then convert

digital marten
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how can i convert it LMAO

zealous bluff
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let start with first question

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how can i move in unity?

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2 way

  • physic
  • position
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oh i wanna use physic

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what i need

digital marten
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thats third person

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i want first person

zealous bluff
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just follow along

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a plane with box collider

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a player holder

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with rigidbody and collider

digital marten
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bro i dont need you to explain a video to me

zealous bluff
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no

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just the step there

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i will relevant later

digital marten
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i just wanted to know how to create x and z movement

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💀

zealous bluff
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then

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wait me a sec

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just to be clear rigidbody movement or camera movement?

digital marten
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both

zealous bluff
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camera move you can use
Input.GetAxis("Mouse X")
Input.GetAxis("Mouse Y")

digital marten
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bro im just going to wait for tomorrow i got school

zealous bluff
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then i will give you the test scene for only simple 3d character movement with physic

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check here when you get back

zealous bluff
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@digital marten