#DOTS Sample for mobile platform
1 messages · Page 1 of 1 (latest)
In 2022.2 we added GLES 3.1 support to make BatchRendererGroup (BRG) and entities.graphics compatible with more mobile devices. Right now you can look at some basic example of BRG use here: https://github.com/Unity-Technologies/Graphics/blob/master/Tests/SRPTests/Projects/BatchRendererGroup_URP/Assets/SampleScenes/SimpleExample/SimpleBRGExample.cs
We’re planning to release some more advanced samples demonstrating BRG use that you can run on any platform (including android mobile)
Regarding Megacity on mobile, I don’t have an answer for you on that but I will ask around and get back to you soon
I would like to add on that since official going to enable open world, I think mobile platform also really nice to get the same feature