#DOTS Sample for mobile platform

1 messages · Page 1 of 1 (latest)

strong schooner
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Any plan to provide dots sample specifically for performance constraint mobile platform like Android and iOS? From what I see should revive mobile version of megacity sample in URP to battle test Entities Graphics to make sure it's really high performance and working as expected at mobile platform.

junior raven
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In 2022.2 we added GLES 3.1 support to make BatchRendererGroup (BRG) and entities.graphics compatible with more mobile devices. Right now you can look at some basic example of BRG use here: https://github.com/Unity-Technologies/Graphics/blob/master/Tests/SRPTests/Projects/BatchRendererGroup_URP/Assets/SampleScenes/SimpleExample/SimpleBRGExample.cs
We’re planning to release some more advanced samples demonstrating BRG use that you can run on any platform (including android mobile)
Regarding Megacity on mobile, I don’t have an answer for you on that but I will ask around and get back to you soon

GitHub

Unity Graphics - Including Scriptable Render Pipeline - Graphics/SimpleBRGExample.cs at master · Unity-Technologies/Graphics

strong schooner