Currently Content management looks really barebone and I have no idea how to use it. Any plan to further improve it to make is much easier to use? It seems like able to build and load those managed OOP land Object like Game Object, Mesh, Sprite, Audio Clip and etc and also entity subscene. But I dun see the way to only build and load an individual entity instead of entire subscene. How can I do that?
#Content management
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Thanks for the feedback Lim. We are considering improving the usability and user experience of the Content Management system, but I am unable to give you an ETA currently. Again, this is valuable feedback, do share more on our public roadmap. https://unity.com/roadmap/unity-platform/dots
I see. I think for now at least provide a sample project that try to make it as detail as possible so I can explore it.
@fresh bramble I would like to ask for pre.15 release, can I get content management sample project?