#Sprite renderer using render texture
1 messages · Page 1 of 1 (latest)
The only worry would be lighting
the quad will use 3D lighting stuff and if you're doing a 2d game with URP 2d lighting it won't work on the quad
amogus
I'd say keep playing with it? Not sure really.
Seems like it should probably work
Seemed like you're doing an unlit sprite shader anyway though right?
So it probably doesn't matter
well
since lighting isn't a factor
I'll probably be adding lighting at some point so
it should really be a lit shader
and I did have that
oh also sorting layers will be an issue
the MeshRenderer won't obey sprite sorting stuff
so yeah
uff
probably worth trying to get it to work with SR
you know anyone that works with sprite renderer?
Sprite Renderer using Render Texture
Sprite renderer using render texture
ah it's fine! just got it working
this helped a lot
no idea how that guy in the video managed to do it without it
but it works now 