#```var javaUnityPlayer new
1 messages · Page 1 of 1 (latest)
Yep, exactly
The error I get is that I don't have a static method named "currentActivity"
are you using proguard? Disable it temporarily and try again. Otherwise, maybe show some more code
hmm, I don't know what proguard is. Let me see if it helps
Thanks for your help! 🙂 Really appreciate it
I figured it out finally...
The problem was that I was not wrapping all of the Android related code under #if UNITY_ANDROID