#Character Customization
1 messages · Page 1 of 1 (latest)
Also, @meager epoch not sure what you googled, but perhaps this could be a good video: https://youtu.be/nSmEirb8JGM
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How to SW...
I'm not sure what stuff you made in blender and how easy that'd be to apply
But depending on what your priorities are, for now you could go with a 'dumbed-down' system
So one that doesn't like 'interpolate' with the amount of cheekfill or whatever, but just presets of faces
If you go with the latter, that'll be fairly easy to implement, and I can help with that.
I'll be gone for ~2 hours though since I'm taking my train back from work soon
Yeah, I should bite the bullet and take baby steps towards the goal. I could easily make presets out of the blend shapes I currently have and try something like this.
I’ve no modeling experience so I’m not sure what blend shapes exactly are
I honestly don't know how to describe blend shapes but they're also known as shape keys if that helps any? 😅 This is what I have so far for 3 different races. I wanted to test out a system before going ham, texturing them, and making the female versions. They essentially deform a mesh like this
Ah I see, not sure how to implement that
No problem
I found this but it's from 2016, not sure how well this would translate to unity 2020
UPDATE: https://youtu.be/y9-14pySnmA
Character creation that you see in AAA games where you can use sliders to morph the face as you want. You do not need 3D modeling experience for this tutorial. We will learn how to import a model from make human to blender and configure it to be used in blender.
Project: https://github.com/Glauz/Unity3D-C...
I do know that that type of stuff is supported with Houdini, so it should probably also be possible with Blender
Unsure, but I feel like the systems wouldn’t have changed that much so it’s probably in the same fashion
Also I gotta go now, gotta catch my train
np thanks for the help so far 👍
Hey, how’s the progress?
I passed tf out and took a break from mind numbing coding. Turns out, Glauz has his scripts uploaded to github so I'm following his tutorial to dissect and figure it out