#Janosch2875 lets make a thread
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Just trouble with UNITY_CLIENT define builds left, I can build and start but throws a NotImplementedException ๐คทโโ๏ธ no problems with server and server+client.. Problem occurs both with using build configuration (same which worked for 0.51) and normal build window, tried with default bootstrap and one with CreateClientWorld call
I also had this, it's easy to fix, but not documented anywhere for some reason...
(also note that build configurations are deprecated, you should build using the normal build window)
Ill send a screenshot in a sec on how to fix the define issue
Cool thanks ๐
Go to your project settings and under the DOTS rider set these settings:
Unity will then generate two new scriptable object instances in the root of your asset folder
(you can delete the previous DotsClientSettings asset)
Select the DotsClientAndServerSettings asset and set it to this
You'll then create a client and server build when you build your project
Ah thanks, I didn't even see these settings ๐ unfortunately this way client only building still not working, but client&server and server no problems ๐
Yeah I did that, still throwing that NotImplementedException when I start it. client+server build works fine tho and pure client in editor too. ๐คทโโ๏ธ