#Janosch2875 lets make a thread

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hoary latch
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what build issues are you having

timber cairn
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Just trouble with UNITY_CLIENT define builds left, I can build and start but throws a NotImplementedException ๐Ÿคทโ€โ™‚๏ธ no problems with server and server+client.. Problem occurs both with using build configuration (same which worked for 0.51) and normal build window, tried with default bootstrap and one with CreateClientWorld call

hoary latch
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(also note that build configurations are deprecated, you should build using the normal build window)

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Ill send a screenshot in a sec on how to fix the define issue

timber cairn
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Cool thanks ๐Ÿ™‚

hoary latch
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Unity will then generate two new scriptable object instances in the root of your asset folder

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(you can delete the previous DotsClientSettings asset)

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Select the DotsClientAndServerSettings asset and set it to this

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You'll then create a client and server build when you build your project

timber cairn
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Ah thanks, I didn't even see these settings ๐Ÿ˜„ unfortunately this way client only building still not working, but client&server and server no problems ๐Ÿ˜”

hoary latch
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If you want a client only build you need to set the target correctly

timber cairn
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Yeah I did that, still throwing that NotImplementedException when I start it. client+server build works fine tho and pure client in editor too. ๐Ÿคทโ€โ™‚๏ธ