#Nepho help
1 messages · Page 1 of 1 (latest)
I think using multiple materials might be the issue here. Generally, you'd use multiple materials only if you have multiple submeshes. And I'm not sure what kind of behaviour it will result of you don't have aubmeahes.@uncut kraken
Mmh, I see. I was suspecting that multi material wasn't that supported because you only get to use one in the inspector of SpriteRenderer. Thanks for confirming