#ahhh why have state World Unmanaged then

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spring valve
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In cases where you want the unmanaged world from a managed world.
world.Unmanaged is the important thing that works. But correct that it doesn't specifically make sense from the point of view of a systemState cause you can directly get both in that specific context.

stiff ridge
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yeah exactly

spring valve
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but there are many cases where you're dealing with world code, where you want to get the unmanaged version