#no big deal i remember that

1 messages · Page 1 of 1 (latest)

marble leaf
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so yes when building the long pause of scene load is gone

flint garnet
marble leaf
flint garnet
# marble leaf

anyKey doesn't sounds like good condition to start coroutine
Anyways does it stops in Start timing or allowSceneActivation = true timing?

marble leaf
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yeah it'll spam the coroutine, i'll add a boolean to lock that

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it doesn't stop, it hangs during loading

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and also hiccups on activate

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but only in the editor, i'm hiding the activation in flash