#Pixel Perfect Camera and TileMap cells
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If your ppu import settings are correct and the settings of your Pixel Perfect Camera component are also correct then I would just delete the grid+tilemap and start from scratch
Started this thread because it might take awhile to figure it out
It has happened to be before and creating a new tilemap from scratch has fixed any size issues I had with the cells
i might have some things wrong, so if i want 8x8 tiles what should my ppu be?
i thought 64 since thats how many pixels i have in a single tile
If you want a tile to be 64x64 pixels, then your PPU should be 64
That should make it so 64 pixels is exact 1 unit
ohhh so its the length of the tile, not the area?
Probably
yeah it looks super fine now ๐ thanks a lot for sticking with me
Hey, I'm glad you got it to work!